Parallel Adaptive Octree Carving for Real-time 3D Modeling
Résumé
We present a parallel octree carving algorithm applied to real time 3D modeling from multiple video streams. Our contribution is to propose a parallel adaptive algorithm for high performance widthfirst octree computation. It enables to stop the algorithm at anytime while ensuring a balanced octree exploration.
Origine | Fichiers produits par l'(les) auteur(s) |
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