A Review of Two Approaches for Joining 3D Meshes

Abstract : The construction of smooth surfaces of 3D complex objects is an im- portant problem in many graphical applications. Unfortunately, cracks or holes may appear on their surfaces caused by the limitation of scanners or the differ- ence in resolution levels and subdivision schemes between adjacent faces. In this paper, we introduce two approaches for joining 3D meshes of different resolu- tions to remove the cracks or holes. These approaches use a wavelet transform and a RBF local interpolation or a tangent plane local approximation. They guar- antee that the discrete continuity between meshes is preserved and the connecting mesh can change gradually in resolution between coarse and fine mesh areas.
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Chapitre d'ouvrage
Nature of Computation and Communication, Springer International Publishing, pp 82-96, 2016, Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, 〈10.1007/978-3-319-46909-6_9〉
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https://hal.archives-ouvertes.fr/hal-01390462
Contributeur : Marc Daniel <>
Soumis le : mercredi 2 novembre 2016 - 03:42:17
Dernière modification le : mercredi 12 septembre 2018 - 01:27:30

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Cang Phan Anh, Romain Raffin, Marc Daniel. A Review of Two Approaches for Joining 3D Meshes. Nature of Computation and Communication, Springer International Publishing, pp 82-96, 2016, Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, 〈10.1007/978-3-319-46909-6_9〉. 〈hal-01390462〉

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