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Interaction Tangible sur Table, définitions et modèles

Abstract : In recent years, tangible user interfaces, which imply interactions performed with one or several objects, gain more and more interest in research in Human-Computer Interaction (HCI). The tangible object represents a subject or an action. It acts on the system, as an action in classical user interfaces (e.g,. GUI). Interaction on a table, which is a common furniture in everyday life and used in multiple activities (desktop, coffee table, kitchen table, etc.), opens a new way for research and development in HCI. In this article, we present definitions, models, and key issues elicited from the literature that enable understanding and reasoning about the couple < interactive tabletop, tangible object> within an interactive system. Then, we propose a framework that allows to characterize applications supported by the couple in a domain-independent manner.
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Contributor : Sophie Lepreux Connect in order to contact the contributor
Submitted on : Monday, October 24, 2016 - 2:16:05 PM
Last modification on : Tuesday, October 19, 2021 - 6:38:12 PM


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  • HAL Id : hal-01386653, version 1


Sophie Lepreux, Julien Castet, Nadine Couture, Emmanuel Dubois, Christophe Kolski, et al.. Interaction Tangible sur Table, définitions et modèles. Journal d'Interaction Personne-Système, Association Francophone d'Interaction Homme-Machine (AFIHM), 2016, Volume 5, Number 1 (1), pp.1-21. ⟨hal-01386653⟩



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