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Towards An Avatar Architecture for the Web of Things

Michael Mrissa 1 Lionel Médini 2 Jean-Paul Jamont 3 Nicolas Le Sommer 4 Jérôme Laplace 5
1 SOC - Service Oriented Computing
LIRIS - Laboratoire d'InfoRmatique en Image et Systèmes d'information
2 TWEAK - Traces, Web, Education, Adaptation, Knowledge
LIRIS - Laboratoire d'InfoRmatique en Image et Systèmes d'information
4 CASA - Disruption-Tolerant Networking & Computing
IRISA-D2 - RÉSEAUX, TÉLÉCOMMUNICATION ET SERVICES, UBS - Université de Bretagne Sud
Abstract : The Web of Things (WoT) extends the Internet of Things considering that each physical object can be accessed and controlled using Web-based languages and protocols. In this paper, we summarize ongoing work promoting the concept of avatar as a new virtual abstraction to extend physical objects on the Web. An avatar is an extensible and distributed runtime environment endowed with an autonomous behaviour. Avatars rely on Web languages, protocols and reasoning about semantic annotations to dynamically drive connected objects, exploit their capabilities and expose their functionalities as Web services. Avatars are also able to collaborate together in order to achieve complex tasks.
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Submitted on : Wednesday, October 5, 2016 - 1:42:29 PM
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Michael Mrissa, Lionel Médini, Jean-Paul Jamont, Nicolas Le Sommer, Jérôme Laplace. Towards An Avatar Architecture for the Web of Things. [Research Report] Université Lyon 1 - Claude Bernard. 2015. ⟨hal-01376637⟩

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