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Defining and simulating open-ended novelty: requirements, guidelines, and challenges.

Abstract : The open-endedness of a system is often defined as a continual production of novelty. Here we pin down this concept more fully by defining several types of novelty that a system may exhibit, classified as variation, innovation, and emergence. We then provide a meta-model for including levels of structure in a system’s model. From there, we define an architecture suitable for building simulations of open-ended novelty-generating systems and discuss how previously proposed systems fit into this framework. We discuss the design principles applicable to those systems and close with some challenges for the community.
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Contributor : Guillaume Beslon <>
Submitted on : Monday, May 30, 2016 - 10:30:49 AM
Last modification on : Thursday, April 29, 2021 - 3:11:12 AM

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Wolfgang Banzhaf, Bert Baumgaertner, Guillaume Beslon, René Doursat, James A Foster, et al.. Defining and simulating open-ended novelty: requirements, guidelines, and challenges.. Theorie in den Biowissenschaften / Theory in Biosciences, Springer Verlag, 2016, ⟨10.1007/s12064-016-0229-7⟩. ⟨hal-01323108⟩



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