4D Facial Expression Recognition by Learning Geometric Deformations
Résumé
In this paper, we present an automatic approach for facial expression recognition from 3D video sequences. In the proposed solution, the 3D faces are represented by collections of radial curves and a Riemannian shape analysis is applied to effectively quantify the deformations induced by the facial expressions, in a given subsequence of 3D frames. This is obtained from the \textit{Dense Scalar Field}, which denotes the shooting directions of the geodesic paths constructed between pairs of corresponding radial curves of two faces. As the resulting Dense Scalar Fields show a high dimensionality, LDA transformation is applied to the dense feature space. Two methods are then used for classification: (i) 3D motion extraction with temporal HMM modeling; and (ii) Mean deformation capturing with Random Forest. While a dynamic HMM on the features is trained in the first approach, the second one computes mean deformations under a window and applies multi-class Random Forest. Both of the proposed classification schemes on the scalar fields showed comparable results and outperformed earlier studies on facial expression recognition from 3D video sequences.
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