Mobile cloud convergence in GaaS : a business model proposition

Abstract : The two most important drivers of today's telecommunication market are the development of mobile services and cloud computing. These two trends converge in cloud mobile services what is called cloud gaming. The challenges of delivering mobile cloud applications are not only on the technical side, they also concern the implementation of the accurate business model. The Kusanagi project is an end-to-end infrastructure to deliver Gaming as a Service (GaaS). This paper proposes the construction of a Business Model based on the presentation of a Cloud gaming project intended to evolve with the maturation of the technology and its market.
Type de document :
Communication dans un congrès
HICSS-45 '12 : Hawaii International Conference on System Sciences, Jan 2012, Maui, Hawaii, United States. IEEE, pp.1344-1352, 2012, <10.1109/HICSS.2012.433>
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https://hal.archives-ouvertes.fr/hal-00724759
Contributeur : Médiathèque Télécom Sudparis & Télécom Ecole de Management <>
Soumis le : mercredi 22 août 2012 - 15:20:19
Dernière modification le : jeudi 9 février 2017 - 15:22:45

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Christina Moreno Alcerreca, Nicolas Tizon, Marius Preda. Mobile cloud convergence in GaaS : a business model proposition. HICSS-45 '12 : Hawaii International Conference on System Sciences, Jan 2012, Maui, Hawaii, United States. IEEE, pp.1344-1352, 2012, <10.1109/HICSS.2012.433>. <hal-00724759>

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