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Communication Dans Un Congrès Année : 2010

Addressing the Challenge of Distributed Interactive Simulation With Data Distribution Service

Résumé

Real-Time availability of information is of most importance in large scale distributed interactive simulation in network-centric communication. Information generated from multiple federates must be distributed and made available to interested parties and providing the required QoS for consistent communication. The remainder of this paper discuss design alternative for realizing high performance distributed interactive simulation (DIS) application using the OMG Data Distribution Service (DDS), which is a QoS enabled publish/subscribe platform standard for time-critical, data-centric and large scale distributed networks. The considered application, in the civil domain, is used for remote education in driving schools. An experimental design evaluates the bandwidth and the latency performance of DDS and a comparison with the High Level Architecture performance is given.
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Dates et versions

hal-00510857 , version 1 (22-08-2010)

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Akram Hakiri, Pascal Berthou, Thierry Gayraud. Addressing the Challenge of Distributed Interactive Simulation With Data Distribution Service. 2010 Euro Simulation Interoperability Workshop, Jul 2010, Ottawa, Canada. 9p. ⟨hal-00510857⟩
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