OpenViBE: An Open-Source Software Platform to Design, Test and Use Brain-Computer Interfaces in Real and Virtual Environments

Yann Renard 1 Fabien Lotte 1, 2 Guillaume Gibert 3 Marco Congedo 4 Emmanuel Maby 3 Vincent Delannoy 1 Olivier Bertrand 3 Anatole Lécuyer 1, *
* Corresponding author
1 BUNRAKU - Perception, decision and action of real and virtual humans in virtual environments and impact on real environments
IRISA - Institut de Recherche en Informatique et Systèmes Aléatoires, ENS Cachan - École normale supérieure - Cachan, Inria Rennes – Bretagne Atlantique
4 GIPSA-VIBS - VIBS
GIPSA-DIS - Département Images et Signal
Abstract : This paper describes the OpenViBE software platform which enables researchers to design, test, and use brain–computer interfaces (BCIs). BCIs are communication systems that enable users to send commands to computers solely by means of brain activity. BCIs are gaining interest among the virtual reality (VR) community since they have appeared as promising interaction devices for virtual environments (VEs). The key features of the platform are (1) high modularity, (2) embedded tools for visualization and feedback based on VR and 3D displays, (3) BCI design made available to non-programmers thanks to visual programming, and (4) various tools offered to the different types of users. The platform features are illustrated in this paper with two entertaining VR applications based on a BCI. In the first one, users can move a virtual ball by imagining hand movements, while in the second one, they can control a virtual spaceship using real or imagined foot movements. Online experiments with these applications together with the evaluation of the platform computational performances showed its suitability for the design of VR applications controlled with a BCI. OpenViBE is a free software distributed under an open-source license.
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Submitted on : Wednesday, April 28, 2010 - 11:11:48 AM
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Yann Renard, Fabien Lotte, Guillaume Gibert, Marco Congedo, Emmanuel Maby, et al.. OpenViBE: An Open-Source Software Platform to Design, Test and Use Brain-Computer Interfaces in Real and Virtual Environments. Presence: Teleoperators and Virtual Environments, Massachusetts Institute of Technology Press (MIT Press), 2010, 19 (1), pp.35-53. ⟨hal-00477153⟩

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