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Flowvr: a middleware for large scale virtual reality applications

Abstract : This paper introduces FlowVR, a middleware dedicated to virtual reality applications distributed on clusters or grid environments. FlowVR supports coupling of heterogeneous parallel codes and is component oriented to favor code reuse. While classical communication paradigms focus on either a synchronous approach (FIFO channels) or an asynchronous one (sampling), FlowVR enables a large range of intermediate policies to better balance the application performance between levels of details, latencies and refresh rates.
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Contributor : Emmanuel Melin Connect in order to contact the contributor
Submitted on : Wednesday, July 12, 2006 - 12:17:21 PM
Last modification on : Monday, January 31, 2022 - 9:32:01 AM
Long-term archiving on: : Tuesday, September 18, 2012 - 4:10:19 PM


  • HAL Id : hal-00085302, version 1



Jérémie Allard, Valérie Gouranton, Loïc Lecointre, Sébastien Limet, Emmanuel Melin, et al.. Flowvr: a middleware for large scale virtual reality applications. 2004, pp.497-505. ⟨hal-00085302⟩



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