Motion Cueing Algorithms for Small Driving Simulator.
Résumé
This paper deals with motion control problem for a 2 DOF small driving simulator. The main idea is to test and compare performances of different Washout Algorithms applied to such platform category. The experimentations allow us to have the best compromise between quality of the perception (sensation), implementation complexity and platform architecture. Implementation of different Washout Algorithms (optimal, adaptive and classical one) will be discussed. Only the longitudinal restitution will be studied. The results show that there is not significant differences between these approaches using with platform type. The lack of pitch DOF in our simulator does not allow a restitution of the sustained acceleration and no coordination between longitudinal and pitch channels may be done.
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