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User-Centred Design Method for Digital Catalogue Interfaces

Abstract : Digital catalogues must be intuitive and easy to use. However, designing their interfaces is a complex task because there is so much available information and such little space. The choice of search filters, their format, their position, including the way to represent the results, are not trivial decisions. This paper presents the User-Driven Interface Design (UDID) method that offers five steps with specific material to help end users produce mock-up interfaces for digital catalogues. This method recommends letting participants compose their interfaces according to their needs. In this article, we present how the UDID method offered several befits for designing the interface of a Learning Game catalogue. 17 participants followed this method to produce five mock-up interfaces that we then analysed and compared to create the final interface.
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Contributor : Iza Marfisi-Schottman Connect in order to contact the contributor
Submitted on : Wednesday, February 17, 2021 - 3:24:16 PM
Last modification on : Tuesday, June 29, 2021 - 9:42:33 AM
Long-term archiving on: : Tuesday, May 18, 2021 - 7:30:44 PM


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Maho Wiefrid Morie, Iza Marfisi-Schottman, Bi Tra Goore. User-Centred Design Method for Digital Catalogue Interfaces. International Conference on Games and Learning Alliance, Dec 2020, Laval (virtual ), France. pp.34-44, ⟨10.1007/978-3-030-63464-3_4⟩. ⟨hal-03143856⟩



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