HAL will be down for maintenance from Friday, June 10 at 4pm through Monday, June 13 at 9am. More information
Skip to Main content Skip to Navigation

Be a Robot: A Study on Everyday Activities Performed in Real and Virtual Worlds

Abstract : This report presents a user study, in which we compare the behaviour for setting and clearing the table in reality and in a simulated, computer-game-like environment. The aim was to examine the potential of using a computer-game-like simulation for user studies on cognition, in particular for robot-centred studies on human-robot interaction, but also other areas such as studies about context-specific and context-independent behaviour. A simulation allows the creation of a large number of environments at low cost and enables comparisons of behaviour in reality and simulation. In the present pilot study we have considered three points of interest: 1) the differences in user skills with the used simulation, 2) comparison of human behaviour in simulation and reality performing everyday activities, and 3) comparison of behaviour in different simulated environments.
Complete list of metadata

Cited literature [8 references]  Display  Hide  Download

Contributor : Alexandra Kirsch Connect in order to contact the contributor
Submitted on : Wednesday, November 30, 2016 - 11:33:00 AM
Last modification on : Thursday, January 6, 2022 - 11:38:04 AM
Long-term archiving on: : Monday, March 27, 2017 - 7:55:42 AM


Files produced by the author(s)


  • HAL Id : hal-01405668, version 1



Alexandra Kirsch. Be a Robot: A Study on Everyday Activities Performed in Real and Virtual Worlds. [Technical Report] TUM-INFO-03-I1006-0/1.-FI, Institut für Informatik der Technischen Universität München. 2010. ⟨hal-01405668⟩



Record views


Files downloads