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Using Game Engines for non 3D Gaming Applications

Abstract : We present in this paper the use of game technologies during the development of 3 dimensional interfaces for accessing digital libraries. We compare these different tools through a practical point of view and propose to consider them in a more general context of 3D applications development.
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https://hal.archives-ouvertes.fr/hal-01125134
Contributor : Laboratoire Cedric <>
Submitted on : Friday, March 6, 2015 - 11:00:22 AM
Last modification on : Wednesday, January 29, 2020 - 5:46:02 PM

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  • HAL Id : hal-01125134, version 1

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Pierre Cubaud, Alexandre Topol, Jérôme Dupire. Using Game Engines for non 3D Gaming Applications. CGAMES'05, Int. Conf. on Computer Games, Angoulème, France, Jan 2005, X, France. pp.304-307. ⟨hal-01125134⟩

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