Serious games

Abstract : The author explores the ways in which games can be used to instruct and inform as well as provide pleasure. He uses innovative approaches to problem solving through individualized game techniques. Topics include: improving education with games; educational games for the physical and social sciences; games for the learning disadvantaged; games for occupational choice and training; games for planning and problem solving in government and industry; and the future of serious games. (
Complete list of metadatas
Contributor : Jerome Zeiliger <>
Submitted on : Thursday, May 31, 2012 - 4:10:55 PM
Last modification on : Wednesday, September 18, 2019 - 1:29:22 AM


  • HAL Id : hal-00702964, version 1



Clark C. Abt. Serious games. New York : Viking Press, 176 p., 1970. ⟨hal-00702964⟩



Record views