Spatial constraints for 3D perception in Helmet-Mounted Displays

Abstract : Distance judgments in virtual environments and Head-mounted Displays (HMD) systems are generally underestimated compared with judgments in the real world. Some visual depth cues may be absent or modified, according to the technology used. After a brief review of the literature pertaining to the representation of depth in Helmet-Mounted Displays, we explore two possible causes for the reduced distance perception in virtual environments: the increased interocular separation (or hyperstereopsis) and the reduction of the field of view. Some laboratory and training ground data are reported. The effective influence of each factor on space perception is discussed.
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Communication dans un congrès
Conference on Head-and-Helmet-Mounted Displays XIII - Design and Applications, 2008, United States. 6955, pp.69550G, 2008, <10.1117/12.790387>


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Contributeur : Anne-Emmanuelle Priot <>
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Dernière modification le : samedi 7 avril 2012 - 09:02:27
Document(s) archivé(s) le : samedi 7 juillet 2012 - 02:38:12

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Anne-Emmanuelle Priot, Charbonneau Marie, Paillé Damien. Spatial constraints for 3D perception in Helmet-Mounted Displays. Conference on Head-and-Helmet-Mounted Displays XIII - Design and Applications, 2008, United States. 6955, pp.69550G, 2008, <10.1117/12.790387>. <hal-00686063>

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