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Communication Dans Un Congrès Année : 2007

Plot monitoring for interactive narrative games

Résumé

Interactive narrative and video games are two fields divided between the will to follow a scenario and that to offer a maximum of freedom and interaction. We propose a method combining emergent narrative theory and game monitoring to create a new system of dynamic generation of narrative. This method is based on a multi-agent architecture, which supervises and monitors the game execution. It uses of narrative structures descriptors as a reference to lead the evolution of an emergent narrative world. A first application has been developed to test the validity of the system in term of effectiveness and computational cost
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Dates et versions

hal-00361074 , version 1 (13-02-2009)

Identifiants

  • HAL Id : hal-00361074 , version 1

Citer

Guylain Delmas, Ronan Champagnat, Michel Augeraud. Plot monitoring for interactive narrative games. International INPROCEEDINGS on Advances in Computer Entertainment Technology (ACM SiGCHI), Jun 2007, Salzburg, Autriche. pp.17-20. ⟨hal-00361074⟩

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