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Conference papers

Plot monitoring for interactive narrative games

Abstract : Interactive narrative and video games are two fields divided between the will to follow a scenario and that to offer a maximum of freedom and interaction. We propose a method combining emergent narrative theory and game monitoring to create a new system of dynamic generation of narrative. This method is based on a multi-agent architecture, which supervises and monitors the game execution. It uses of narrative structures descriptors as a reference to lead the evolution of an emergent narrative world. A first application has been developed to test the validity of the system in term of effectiveness and computational cost
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Conference papers
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Submitted on : Friday, February 13, 2009 - 9:28:19 AM
Last modification on : Tuesday, October 19, 2021 - 6:22:56 PM


  • HAL Id : hal-00361074, version 1



Guylain Delmas, Ronan Champagnat, Michel Augeraud. Plot monitoring for interactive narrative games. International INPROCEEDINGS on Advances in Computer Entertainment Technology (ACM SiGCHI), Jun 2007, Salzburg, Autriche. pp.17-20. ⟨hal-00361074⟩



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