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84 résultats
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The Prose Storyboard Language: A Tool for Annotating and Directing MoviesWICED 2022 - 10th Workshop on Intelligent Cinematography and Editing, Apr 2022, Reims, France. pp.1-16
Communication dans un congrès
hal-03654906v1
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Automatic Generation of Geological Stories from a Single SketchExpressive ’18 - The Joint Symposium on Computational Aesthetics and Sketch Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering, Aug 2018, Victoria, Canada. pp.17-19, ⟨10.1145/3229147.3229161⟩
Communication dans un congrès
hal-01817923v1
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Zooming On All Actors: Automatic Focus+Context Split Screen Video GenerationComputer Graphics Forum, 2017, 36 (2), pp.455-465. ⟨10.1111/cgf.13140⟩
Article dans une revue
hal-01482165v1
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Five Challenges for Intelligent Cinematography and EditingEurographics Workshop on Intelligent Cinematography and Editing, Eurographics Association, Apr 2017, Lyon, France. ⟨10.2312/wiced.20171069⟩
Communication dans un congrès
hal-01515027v1
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How Do We Evaluate the Quality of Computational Editing Systems?AAAI Workshop on Intelligent Cinematography And Editing, Jul 2014, Québec, Canada. pp.35-39
Communication dans un congrès
hal-00994106v1
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Computer Generation of Filmic Discourse from a Cognitive/Affective PerspectiveEurographics Workshop on Intelligent Cinematography and Editing, May 2015, Zurich, Switzerland
Communication dans un congrès
hal-01160592v1
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The Line of Action: an Intuitive Interface for Expressive Character PosingACM Transactions on Graphics, 2013, Proceedings of ACM SIGGRAPH Asia 2013, 32 (6), pp.Article No. 205. ⟨10.1145/2508363.2508397⟩
Article dans une revue
hal-00861503v2
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Steering Behaviors for Autonomous CamerasMIG 2013 - ACM SIGGRAPH conference on Motion in Games, Nov 2013, Dublin, Ireland. pp.93-102, ⟨10.1145/2522628.2522899⟩
Communication dans un congrès
hal-00862713v1
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Detecting and Naming Actors in Movies using Generative Appearance ModelsCVPR 2013 - International Conference on Computer Vision and Pattern Recognition, IEEE, Jun 2013, Portland, Oregon, United States. pp.3706-3713, ⟨10.1109/CVPR.2013.475⟩
Communication dans un congrès
hal-00814197v1
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Montage as a narrative vector for virtual reality experiencesVirtual Reality International Conference (VRIC), Laval Virtual., S. Richir, Apr 2022, Laval, France
Communication dans un congrès
hal-03654937v1
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Eurographics Workshop on Intelligent Cinematography and EditingThe Eurographics Association. WICED: Eurographics Workshop on Intelligent Cinematography and Editing, May 2015, Zurich, Switzerland. The Eurographics Association, 2015, WICED: Eurographics Workshop on Intelligent Cinematography and Editing, ISBN 978-3-905674-79-8
Proceedings/Recueil des communications
hal-01427236v1
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Pourquoi l'informatique théâtrale ?JIT 2020 - Journées d’Informatique Théâtrale, Performance Lab, Univ. Grenoble Alpes, Feb 2020, Grenoble, France. pp.1-4
Communication dans un congrès
hal-03419986v1
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Narrative-Driven Camera Control for Cinematic Replay of Computer GamesMIG'14 - 7th International Conference on Motion in Games , Nov 2014, Los Angeles, United States. pp. 109-117 ⟨10.1145/2668064.2668104⟩
Communication dans un congrès
hal-01067016v1
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Implementing Hitchcock - the Role of Focalization and ViewpointEurographics Workshop on Intelligent Cinematography and Editing, Eurographics Association, Apr 2017, Lyon, France. ⟨10.2312/wiced.20171065⟩
Communication dans un congrès
hal-01515023v1
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Analyse automatique de film - Des séquences d'images aux séquences d'actions.Interface homme-machine [cs.HC]. Université de Grenoble, 2009
HDR
tel-00450230v1
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Rapport de la mission exploratoire sur les métaversMinistère de la Culture (France); Ministère de l'Économie, des Finances et de la Souveraineté industrielle et numérique. 2022
Rapport
hal-04056414v1
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Réalité augmentée sur scèneJIT 2020 - Journées d’Informatique Théâtrale, Performance Lab, Univ. Grenoble Alpes, Feb 2020, Grenoble, France. pp.1-3
Communication dans un congrès
hal-03419974v1
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Approximate Reconstruction of 3D Scenes From Bas-ReliefsGCH 2019 - EUROGRAPHICS Workshop on Graphics and Cultural Heritage, Nov 2019, Sarajevo, Bosnia and Herzegovina. pp.109-118, ⟨10.2312/gch20191356⟩
Communication dans un congrès
hal-02313660v1
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Figurines, a multimodal framework for tangible storytellingWOCCI 2017 - 6th Workshop on Child Computer Interaction at ICMI 2017 - 19th ACM International Conference on Multi-modal Interaction, Nov 2017, Glasgow, United Kingdom. pp.52-57, ⟨10.21437/WOCCI.2017-9⟩
Communication dans un congrès
hal-01595775v2
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Recognizing Manipulation Actions from State-TransformationsEPIC@CVPR 2019 - Fourth International Workshop on Egocentric Perception Interaction and Computing, Jun 2019, Long Beach, United States. pp.1-4
Communication dans un congrès
hal-02197549v1
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How generative digital media is reshaping narrativeInternational Conference on Narrative, Mar 2014, Cambridge, United States
Communication dans un congrès
hal-00983261v1
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Action Recognition from Arbitrary Views using 3D ExemplarsICCV 2007 - 11th IEEE International Conference on Computer Vision, Oct 2007, Rio de Janeiro, Brazil. pp.1-7, ⟨10.1109/ICCV.2007.4408849⟩
Communication dans un congrès
inria-00544741v1
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Image and Geometry Processing for 3-D CinematographyHerbert Edelsbrunner and Leif Kobbelt and Konrad Polthier. Springer, 5, pp.305, 2010, Geometry and Computing, 978-3642123917. ⟨10.1007/978-3-642-12392-4⟩
Ouvrages
inria-00544644v1
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Notation et reconnaissance des actions scéniques par ordinateurLa notation du travail théâtral : du manuscrit au numérique, Monique Martinez, Sophie Proust, Matthieu Pouget, Apr 2012, Toulouse, France
Communication dans un congrès
hal-00768893v1
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Space-time sketching of character animationACM Transactions on Graphics, 2015, Proceedings of ACM SIGGRAPH 2015, 34 (4), pp.Article No. 118. ⟨10.1145/2766893⟩
Article dans une revue
hal-01153763v1
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A Computational Framework for Vertical Video Editing4th Workshop on Intelligent Camera Control, Cinematography and Editing, Eurographics, May 2015, Zurich, Switzerland. pp.31-37, ⟨10.2312/wiced.20151075⟩
Communication dans un congrès
hal-01160591v1
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La simulation du travail théâtral et sa " notation " informatiqueMonique Martinez; Sophie Proust. La notation du travail théâtral : du manuscrit au numérique., Lansman, 2016
Chapitre d'ouvrage
hal-01389848v1
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Proceedings of the 6th Workshop on Computational Models of NarrativeComputational Models of Narrative, May 2015, Atlanta, Georgia, United States. 45, , 2015, OASICS, ISBN 978-3-939897-93-4
Proceedings/Recueil des communications
hal-01427228v1
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Making Movies from Make-Believe GamesWICED 2017 - 6th Workshop on Intelligent Cinematography and Editing (WICED 2017), Apr 2017, Lyon, France. ⟨10.2312/wiced.20171074⟩
Communication dans un congrès
hal-01518981v2
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A Review of Film Editing Techniques for Digital GamesWorkshop on Intelligent Cinematography and Editing, May 2012, Raleigh, United States
Communication dans un congrès
hal-00694444v1
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