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14 résultats
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Fourier Depth of FieldACM Transactions on Graphics, 2009, 28 (2), pp.18:1--18:12. ⟨10.1145/1516522.1516529⟩
Article dans une revue
inria-00345902v1
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A Practical Non-Linear Parameterization of the BRDF Manifold[Research Report] RR-9069, INRIA. 2017, pp.20
Rapport
hal-01523874v1
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A Theoretical Analysis of Compactness of the Light Transport OperatorSIGGRAPH 2022 - ACM Conference and Exhibition on Computer Graphics and Interactive Techniques, Aug 2022, Vancouver, Canada. pp.1-9, ⟨10.1145/3528233.3530725⟩
Communication dans un congrès
hal-03673578v1
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Edge-Preserving Multiscale Image Decomposition based on Local ExtremaACM Transactions on Graphics, 2009, 28 (5), pp.147:1--147:9. ⟨10.1145/1618452.1618493⟩
Article dans une revue
inria-00461396v1
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A Versatile Parameterization for Measured Material ManifoldsComputer Graphics Forum, 2018, 37 (2), pp.135-144. ⟨10.1111/cgf.13348⟩
Article dans une revue
hal-01702722v1
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Accurate Binary Image Selection from Inaccurate User InputComputer Graphics Forum, 2013, 32 (2pt1), pp.41-50. ⟨10.1111/cgf.12024⟩
Article dans une revue
hal-00782232v1
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Multiscale Feature-Preserving Smoothing of Tomographic DataACM SIGGRAPH 2011 Posters, ACM, Aug 2011, Vancouver, Canada. pp.Article No. 63, ⟨10.1145/2037715.2037786⟩
Communication dans un congrès
inria-00611915v1
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5D Covariance Tracing for Efficient Defocus and Motion BlurACM Transactions on Graphics, 2013, 32 (3), pp.Article No. 31. ⟨10.1145/2487228.2487239⟩
Article dans une revue
hal-00814164v1
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Real-Time Rendering of Rough RefractionIEEE Transactions on Visualization and Computer Graphics, 2012, 18 (10), pp.1591-1602. ⟨10.1109/TVCG.2011.282⟩
Article dans une revue
hal-00652076v1
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Real-Time Rough RefractionACM Siggraph Symposium on Interactive 3D Graphics and Games (I3D), Feb 2011, San Francisco, United States. pp.111-118, ⟨10.1145/1944745.1944764⟩
Communication dans un congrès
inria-00545955v5
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Interactive rendering of acquired materials on dynamic geometry using bandwidth predictionI3D - ACM Siggraph Symposium on Interactive 3D Graphics and Games, ACM Siggraph, Mar 2012, Costa Mesa, United States. pp.127-134, ⟨10.1145/2159616.2159637⟩
Communication dans un congrès
hal-00652066v4
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Fast multi-resolution shading of acquired reflectance using bandwidth prediction[Research Report] RR-7839, INRIA. 2011, pp.22
Rapport
inria-00617669v2
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Interactive Rendering of Acquired Materials on Dynamic Geometry Using Frequency AnalysisIEEE Transactions on Visualization and Computer Graphics, 2013, 19 (5), pp.749--761. ⟨10.1109/TVCG.2012.298⟩
Article dans une revue
hal-00814104v1
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Real-time Rendering of Heterogeneous Translucent Objects with Arbitrary ShapesComputer Graphics Forum, 2010, 29 (2), pp.497-506. ⟨10.1111/j.1467-8659.2009.01619.x⟩
Article dans une revue
inria-00443634v1
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