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Article Dans Une Revue IEEE Transactions on Visualization and Computer Graphics Année : 2008

Generic remeshing of 3D triangular meshes with metric-dependent discrete Voronoi Diagrams

Résumé

In this paper, we propose a generic framework for 3D surface remeshing. Based on a metric-driven Discrete Voronoi Diagram construction, our output is an optimized 3D triangular mesh with a user defined vertex budget. Our approach can deal with a wide range of applications, from high quality mesh generation to shape approximation. By using appropriate metric constraints the method generates isotropic or anisotropic elements. Based on point-sampling, our algorithm combines the robustness and theoretical strength of Delaunay criteria with the efficiency of entirely discrete geometry processing . Besides the general described framework, we show experimental results using isotropic, quadric-enhanced isotropic and anisotropic metrics which prove the efficiency of our method on large meshes, for a low computational cost.
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Dates et versions

hal-00537025 , version 1 (17-11-2010)

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Sébastien Valette, Jean-Marc Chassery, Rémy Prost. Generic remeshing of 3D triangular meshes with metric-dependent discrete Voronoi Diagrams. IEEE Transactions on Visualization and Computer Graphics, 2008, 14 (2), pp.369--381. ⟨10.1109/TVCG.2007.70430⟩. ⟨hal-00537025⟩
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