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Communication Dans Un Congrès Année : 2006

Sound Synthesis by Simulation of Percussive Gesture of a Virtual Animated Agent

Résumé

This paper presents a system which simulates a physically-based sound synthesis algorithm, controlled by a virtual animated agent. This system provides a global framework for studying the interaction between virtual autonomous and realistic humanoids and audionumeric processes. We are more specifically concerned by physically based simulation, both for the virtual character and the virtual instruments, since we aim at producing natural gestures thus leading to realistic musical interaction and credible synthesized sounds.
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Dates et versions

hal-00497291 , version 1 (03-07-2010)

Identifiants

  • HAL Id : hal-00497291 , version 1

Citer

Sylvie Gibet, Alexandre Bouënard. Sound Synthesis by Simulation of Percussive Gesture of a Virtual Animated Agent. GIMS, May 2006, Leeds, United Kingdom. pp.3:1-3:6. ⟨hal-00497291⟩

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