Sound Synthesis by Simulation of Percussive Gesture of a Virtual Animated Agent
Résumé
This paper presents a system which simulates a physically-based sound synthesis algorithm, controlled by a virtual animated agent. This system provides a global framework for studying the interaction between virtual autonomous and realistic humanoids and audionumeric processes. We are more specifically concerned by physically based simulation, both for the virtual character and the virtual instruments, since we aim at producing natural gestures thus leading to realistic musical interaction and credible synthesized sounds.
Domaines
Modélisation et simulation
Origine : Fichiers produits par l'(les) auteur(s)
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