Computational physics : a modeler-simulator for animated physical objects
Résumé
Physical modeling for animation is now firmly established. The present aim is to design and build a structured and well-defined tool rather merely specific algorithms to simulate physical knowledge. We will first define the basic functions of a modeler-simulator for physical modeling which enables operator gestural control, and where the simulation processes are real time oriented. We will then introduce the Cordis-Anima system, its constructive language, its real time simulator and its force feedback gestural transducers.
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