GENESIS, un environnement pour la création musicale à l'aide de modèles physiques particulaires

Abstract : In the context of Computer Music, physical modeling is usually viewed as an approach to sound synthesis which offers particularly interesting sounds and dynamic behaviors. This is a reducing point of view, since the physical modeling allows also to work at the macro-structural level of the musical composition. Additionally, there is a lack of tools enabling musicians (composers) to embrace physical modeling (the design of their own models) as part of their to processes. GENESIS is an environment for creating music by means of CORDIS-ANIMA mass-interaction models. In GENESIS, physical models (or 'objects') can be fully considered as the basic symbols of a whole new musical language. The user will develop a new conceptual approach, an "intuitive physical thought”. As a first step, we expose the specificities of the approach compared with others for creating music with computers. The working processes we want to support are described. Finally, we present the features and interfaces we designed in order to allow and help theses processes.
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Submitted on : Tuesday, February 16, 2016 - 10:42:34 AM
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  • HAL Id : tel-01274711, version 1


Nicolas Castagné. GENESIS, un environnement pour la création musicale à l'aide de modèles physiques particulaires. Modélisation et simulation. Institut national polytechnique de Grenoble, 2002. Français. ⟨tel-01274711⟩



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