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SpinCAS: a step towards Virtual Collaborative Sculpting

Laurent Grisoni Samuel Degrande Christophe Chaillou Eric Ferley 1 Marie-Paule Cani 1, * Jean-Dominique Gascuel 1 
* Corresponding author
1 iMAGIS - Models, Algorithms and Geometry for Computer Generated Image Graphics
GRAVIR - IMAG - Laboratoire d'informatique GRAphique, VIsion et Robotique de Grenoble, Inria Grenoble - Rhône-Alpes
Abstract : This paper adresses the forthcoming technical issue of collaborative geometric modeling, using a previously existing virtual sculpting framework. A software architecture is described, called SpinCAS (Spin3D Computer Aided Sculpting) providing the user with the ability to both sculpt objects virtually, and share such modeling along the internet in realtime. Technical issues are discussed, especially regarding classical geometric tools applications on network based applications. The notion of spacial lock is also closely studied, from a human-computer interface point of view, and also from a technical point of view.
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Submitted on : Tuesday, August 17, 2010 - 3:07:24 PM
Last modification on : Friday, February 4, 2022 - 3:22:41 AM


  • HAL Id : inria-00510040, version 1



Laurent Grisoni, Samuel Degrande, Christophe Chaillou, Eric Ferley, Marie-Paule Cani, et al.. SpinCAS: a step towards Virtual Collaborative Sculpting. Virtual Reality International Conference, 2002, Laval, France. ⟨inria-00510040⟩



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