Computer Methods for Ordinary Differential Equations and Differential-Algebraic Equations Does the nervous system use equilibrium-point control to guide single and multiple joint movements?, Society for Industrial and Applied Mathematics, pp.603-613, 1992. ,
Large steps in cloth simulation, SIGGRAPH '98: Proceedings of the 25th annual conference on Computer graphics and interactive techniques, pp.43-54, 1998. ,
Efficient bipedal robots based on passivedynamic walkers, Science, vol.307, pp.1082-1085, 2005. ,
A three-dimensional passive-dynamic walking robot with two legs and lees, The International Journal of Robotics Research, vol.20, issue.2, pp.607-615, 2001. ,
Robot dynamics algorithms, Kluwer, 1987. ,
Once more on the equilibriumpoint hypothesis (lambda model) for motor control, Journal of Motor Behavior, vol.18, issue.1, pp.17-54, 1986. ,
Animal gaits from video, SCA '04: Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation, pp.277-286, 2004. ,
Dynamic free-form deformations for animation synthesis, IEEE Transactions on Visualization and Computer Graphics, vol.3, issue.3, pp.201-214, 1997. ,
Neuroanimator: Fast neural network emulation and control of physics-based models, Proceedings of SIG- GRAPH 98, pp.9-20, 1998. ,
Adapting simulated behaviors for new characters, SIGGRAPH '97: Proceedings of the 24th annual conference on Computer graphics and interactive techniques, pp.153-162, 1997. ,
Realtime motion retargeting to highly varied user-created morphologies, SIGGRAPH '08: ACM SIGGRAPH 2008 papers, pp.1-11, 2008. ,
Animating human athletics, SIGGRAPH '95: Proceedings of the 22nd annual conference on Computer graphics and interactive techniques, pp.71-78, 1995. ,
Central pattern generators for locomotion control in animals and robots: a review, Neural Networks, vol.21, issue.4, pp.642-653, 2008. ,
Energetics of actively powered locomotion using the simplest walking model, Journal of Biomechanical Engineering, vol.124, pp.113-120, 2002. ,
Learning physics-based motion style with nonlinear inverse optimization, ACM Transactions on Graphics, vol.24, issue.3, pp.1071-1081, 2005. ,
Synthesis of complex dynamic character motion from simple animations, SIG- GRAPH '02: Proceedings of the 29th annual conference on Computer graphics and interactive techniques, pp.408-416, 2002. ,
Passive dynamic walking, International Journal of Robotics Research, vol.9, issue.2, pp.62-82, 1990. ,
A mathematical introduction to robotic manipulation, 1994. ,
Modeling tension and relaxation for computer animation, SCA '02: Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation, pp.81-88, 2002. ,
Animation of dynamic legged locomotion, SIGGRAPH '91: Proceedings of the 18th annual conference on Computer graphics and interactive techniques, pp.349-358, 1991. ,
Vibration of Discrete and Continuous Systems The Author(s) Journal compilation c, 1997. ,
Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces, In ACM Transactions on Graphics, vol.23, issue.3, p.2004, 2004. ,
Evolving virtual creatures, SIG- GRAPH '94: Proceedings of the 21st annual conference on Computer graphics and interactive techniques, pp.15-22, 1994. ,
Stochastic dynamics: Simulating the effects of turbulence on flexible structures, Computer Graphics Forum, vol.16, issue.3, 1997. ,
A model of the neuro-musculo-skeletal system for human locomotion, Biological Cybernetics, vol.73, pp.97-1995, 1995. ,
Footprint? based quadruped motion synthesis, Graphics Interface, pp.151-160, 1998. ,
Parameterized gait synthesis, IEEE Computer Graphics and Applications, vol.16, issue.2, pp.40-49, 1996. ,
DOI : 10.1109/38.486679
Sensor-actutor networks, Computer Graphics Proceedings Proceedings of SIGGRAPH '93, pp.335-342, 1993. ,
Virtual wind-up toys for animation, Proceedings of Graphics Interface '94, pp.208-215, 1994. ,
Animals with anatomy, IEEE Comput. Graph. Appl, vol.17, issue.3, pp.22-30, 1997. ,
Realistic modeling of bird flight animations, ACM Trans. Graph. The Author, vol.22, issue.3, pp.888-895, 2003. ,