Communication in improvised teams in League of Legends solo-queue games: teamplay or aggressive behavior? - Archive ouverte HAL Accéder directement au contenu
Communication Dans Un Congrès Année : 2021

Dates et versions

hal-03477299 , version 1 (18-01-2022)

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  • HAL Id : hal-03477299 , version 1

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Sophie Kraeber, Mareva Brunet. Communication in improvised teams in League of Legends solo-queue games: teamplay or aggressive behavior?. Esports Research Network Conference 2021 (ERNC21): Esports Health & Wellness, Dec 2021, Paris, France. ⟨hal-03477299⟩
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