Skip to Main content Skip to Navigation
Conference papers

Understanding User Strategies When Touching Arbitrary Shaped Objects

Abstract : We investigate how users touch arbitrary shapes. First, we performed semi-structured interviews with a fifteen-shape set as prop to identify touch strategies. Results reveal four main potential touch strategies, from which we devised nine mathematical candidate models. We investigate the ability of these models to predict human behaviour in a controlled experiment. We found that the center of a shape's bounding box best approximates a user's target location when touching arbitrary shapes. Our findings not only invite designers to use a larger variety of shapes, but can also be used to design touch interaction adapted to user behaviour using our model. As an example, they are likely to be valuable for the creation of applications exposing shapes of various complexities, like drawing applications.
Document type :
Conference papers
Complete list of metadata

https://hal.inria.fr/hal-03272566
Contributor : Thomas Pietrzak Connect in order to contact the contributor
Submitted on : Monday, June 28, 2021 - 2:42:17 PM
Last modification on : Tuesday, June 29, 2021 - 3:31:55 AM

File

roy21.pdf
Files produced by the author(s)

Identifiers

  • HAL Id : hal-03272566, version 1

Collections

Citation

Quentin Roy, Simon Perrault, Katherine Fennedy, Thomas Pietrzak, Anne Roudaut. Understanding User Strategies When Touching Arbitrary Shaped Objects. International Conference on Mobile Human-Computer Interaction, Sep 2021, Toulouse, France. ⟨hal-03272566⟩

Share

Metrics

Record views

57

Files downloads

106