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A Logical Modeling of the Yōkai Board Game

Abstract : We present an epistemic language for representing an artificial player's beliefs and actions in the context of the Yōkai board game. Yōkai is a cooperative game which requires a combination of Theory of Mind (ToM), temporal and spatial reasoning to be played effectively by an artificial agent. We show that the language properly accounts for these three dimensions and that its satisfiability problem is NP-complete. This opens up the possibility of exploiting SAT techniques for automating reasoning of an artificial player in the context of the Yōkai board-game. We present the language as well as the initial beliefs and axioms of construction of the next epistemic state of the artificial player.
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Contributor : Dominique Longin Connect in order to contact the contributor
Submitted on : Friday, April 9, 2021 - 1:35:57 PM
Last modification on : Wednesday, June 9, 2021 - 10:00:28 AM


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  • HAL Id : hal-02983253, version 3


Dominique Longin, Emiliano Lorini, Frédéric Maris. A Logical Modeling of the Yōkai Board Game. [Research Report] IRIT - Institut de recherche en informatique de Toulouse. 2020. ⟨hal-02983253v3⟩



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