Automatic Generation of Urban Virtual Environments
Résumé
This paper presents an approach to automatic city generation relying on the existing set of models. First, ahierarchical database containing the main elements of an urban environment is created, and then procedural techniques are applied in order to generate the environment with the data from the database, for the chosencity. This approach adds randomness while keeping con-trol on the main features of the environment.
Origine : Fichiers produits par l'(les) auteur(s)
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