M. Baggett and R. Gibbs, Historypin and Pinterest for Digital Collections: Measuring the Impact of Image-Based Social Tools on Discovery and Access, Journal of Library Administration, vol.54, issue.1, pp.11-22, 2014.

B. Benligiray and C. Topal, Lens distortion rectification using triangulation based interpolation, Advances in Visual Computing, vol.9475, pp.35-44, 2015.

M. Brédif, Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping. ISPRS Annals of Photogrammetry, Remote Sensing and Spatial Information Sciences, pp.7-11, 2013.

P. Brivio, L. Benedetti, M. Tarini, F. Ponchio, P. Cignoni et al., PhotoCloud: interactive remote exploration of joint 2D and 3D datasets, IEEE Computer Graphics and Applications, vol.33, issue.2, pp.86-96, 2013.

P. Debevec, Y. Yu, and G. Borshukov, Image-based rendering of LOD1 3d city models for traffic-augmented immersive street-view navigation. Rendering Techniques '98, pp.105-116, 1998.

A. Devaux and M. Brédif, Realtime projective multi-texturing of pointclouds and meshes for a realistic street-view web navigation, Proceedings of the 21st International Conference on Web3D Technology -Web3D '16, pp.105-108, 2016.
URL : https://hal.archives-ouvertes.fr/hal-02290370

C. Fraser, Calibration and Orientation of Cameras in Computer Vision, pp.95-121, 2001.

M. Goesele, J. Ackermann, S. Fuhrmann, C. Haunbold, R. Klowsky et al., Ambient Point Clouds for View Interpolation, ACM Transactions on Graphics, p.29, 2010.

S. J. Gortler, R. Grzeszczuk, R. Szeliski, and M. F. Cohen, The lumigraph, Proceedings of the 23rd annual conference on computer graphics and interactive techniques -SIGGRAPH '96, pp.43-54, 1996.

S. J. Gortler, R. Grzeszczuk, R. Szeliski, and M. F. Cohen, Unstructured lumigraph rendering, Proceedings of the 28th annual conference on computer graphics and interactive techniques -SIGGRAPH '01, pp.425-432, 2001.

N. Graf, sMapshot: geolocate our images on a virtual 3d globe, Spectrum Conference, 2017.

M. Levoy and P. Hanrahan, Light field rendering, Proceedings of the 23rd annual conference on computer graphics and interactive techniques -SIGGRAPH '96, pp.31-42, 1996.

H. Lorenz and J. Döllner, Dynamic mesh refinement on GPU using geometry shaders, Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia -GRAPHITE '06, pp.97-104, 2008.

H. Lorenz and J. Döllner, Real-time piecewise perspective projections, Proceedings of the Fourth International Conference on Computer Graphics Theory and Applications, pp.147-155, 2009.

S. Papadopoulos, C. Zigkolis, S. Kapiris, Y. Kompatsiaris, and A. Vakali, ClustTour: city exploration by use of hybrid photo clustering, Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci, vol.20, p.1617, 2010.

M. Segal, C. Korobkin, R. Van-widenfelt, J. Foran, and P. Haeberli, Fast shadows and lighting effects using texture mapping, ACM SIGGRAPH Computer Graphics, vol.26, issue.2, pp.249-252, 1992.

S. M. Seitz and C. R. Dyer, View morphing, Proceedings of the 23rd annual conference on computer graphics and interactive techniques -SIGGRAPH '96, pp.21-30, 1996.

N. Snavely, S. M. Seitz, and R. Szeliski, Photo tourism: exploring photo collections in 3D, Proceedings of the 33th annual conference on computer graphics and interactive techniques -SIGGRAPH '06, pp.835-846, 2006.

M. Spindler, M. Bubke, T. Germer, and T. Strothotte, Camera textures. Proceedings of the Fourth International Conference on Computer Graphics Theory and Applications, p.295, 2006.

L. Szirmay-kalos, L. Szecsi, and M. Sbert, GPU-Based Techniques for Global Illumination Effects, 2008.