Engagement Levers for Therapists and Patients in a Context of Cognitive Rehabilitation of Executive Functions With the Serious Game S’TIM
Résumé
This vision paper focus on a context of cognitive rehabilitation for patients with dysexecutive syndrome, where therapists and patients' engagement is crucial for the therapy' success. Based on theories of multiples scientist fields, a user-centered methodology was developed and a serious game was designed with a multidisciplinary team. Using this device with their therapists put patients at the heart of their rehabilitation and give them a chance to make socio-affective and socio-affective changes, to develop their own mental constructs and to go back to their daily life.
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Golliot-Engagement Levers for Therapists and Patients in a Context of Cognitive Rehabilitation of Executive Functions With the Serious Game S’TIM 2.pdf (442.72 Ko)
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