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Towards Semantic Digital Games for Semantic Digital Libraries

Abstract : The purpose of this paper is to set the scene for further twofold exploratory studies: first, in examining what type of game designs are suitable for digital libraries to motivate both producing and consuming library content in order to offer a personalised experience to using digital libraries, and second, in exploring how to leverage Semantic Web technologies to create personalised digital games (including VR and AR applications) for using digital libraries generated from various open and linked datasets. We are providing an overview of the Towards Semantic Digital Games for Semantic Digital Libraries development of games and semantic technologies as a basis for a better understanding of the role of games in current digital resources provision
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Submitted on : Thursday, April 16, 2020 - 4:23:12 PM
Last modification on : Tuesday, August 23, 2022 - 4:08:43 PM


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Owen Sacco, Georgios N. Yannakakis. Towards Semantic Digital Games for Semantic Digital Libraries. ELPUB 2020 24rd edition of the International Conference on Electronic Publishing, Apr 2020, Doha, Qatar. ⟨10.4000/proceedings.elpub.2020.3⟩. ⟨hal-02544927⟩



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