Virtual ray lights for rendering scenes with participating media, ACM Trans. Graph. (proc. SIGGRAPH), vol.31, 2012. ,
Unifying points, beams, and paths in volumetric light transport simulation, ACM Trans. Graph. (proc. SIGGRAPH), vol.33, pp.1-13, 2014. ,
A practical model for subsurface light transport, SIGGRAPH, pp.511-518, 2001. ,
Precomputed multiple scattering for light simulation in participating medium, ACM SIGGRAPH 2017 Talks, SIGGRAPH '17, vol.35, pp.1-35, 2017. ,
URL : https://hal.archives-ouvertes.fr/hal-01522404
Rendering Discrete Random Media Using Precomputed Scattering Solutions, The Eurographics Association, 2007. ,
Point-based rendering for participating media with refractive boundaries, IEEE Transactions on Visualization and Computer Graphics, vol.24, issue.10, pp.2743-2757, 2018. ,
URL : https://hal.archives-ouvertes.fr/hal-01628188
Radiative transfer, 1960. ,
Beyond points and beams: Higher-dimensional photon samples for volumetric light transport, Proceedings of SIGGRAPH), vol.36, 2017. ,
A rapid hierarchical rendering technique for translucent materials, ACM Trans. Graph, vol.21, pp.576-581, 2002. ,
A quantized-diffusion model for rendering translucent materials, ACM Trans. Graph. (proc. SIGGRAPH), vol.30, p.14, 2011. ,
Directional dipole model for subsurface scattering, ACM Trans. Graph, vol.34, pp.1-5, 2014. ,
Photon beam diffusion: A hybrid monte carlo method for subsurface scattering, Comput. Graph. Forum (proc. of EGSR), vol.32, 2013. ,
An empirical bssrdf model, ACM Trans. Graph, vol.28, issue.10, pp.1-30, 2009. ,
Point-Based Light Transport for Participating Media with Refractive Boundaries, Eurographics Symposium on Rendering 2016 (EI&I), 2016. ,
URL : https://hal.archives-ouvertes.fr/hal-01327239
Multi-scale modeling and rendering of granular materials, ACM Trans. Graph, vol.34, issue.13, pp.1-49, 2015. ,
Efficient rendering of heterogeneous polydisperse granular media, Proceedings of SIGGRAPH Asia), vol.35, p.14, 2016. ,
Global illumination with radiance regression functions, ACM Trans. Graph, vol.32, 2013. ,
Deep scattering: Rendering atmospheric clouds with radiance-predicting neural networks, ACM Trans. Graph, vol.36, issue.11, pp.1-231, 2017. ,
Mitsuba renderer, 2010. ,
SmallUPBP, 2014. ,
Acquiring scattering properties of participating media by dilution, ACM Trans. Graph. (proc. Siggraph), vol.25, pp.1003-1012, 2006. ,
Accurate computation of single scattering in participating media with refractive boundaries, Comput. Graph. Forum, vol.34, issue.6, pp.48-59, 2015. ,
URL : https://hal.archives-ouvertes.fr/hal-00829237