S. Mark and . Ackerman, The Intellectual Challenge of CSCW: The Gap Between Social Requirements and Technical Feasibility, Hum.-Comput. Interact, vol.15, pp.179-203, 2000.

S. Bakhshi, D. A. Shamma, L. Kennedy, Y. Song, P. De-juan et al., Fast, Cheap, and Good: Why Animated GIFs Engage Us, pp.575-586, 2016.

E. Bales, K. A. Li, and W. Griwsold, CoupleVIBE: Mobile Implicit Communication to Improve Awareness for (Long-distance) Couples, Proceedings of the ACM 2011 Conference on Computer Supported Cooperative Work (CSCW '11), pp.65-74, 2011.

V. Braun and V. Clarke, Using thematic analysis in psychology, Qualitative research in psychology, vol.3, issue.2, pp.77-101, 2006.

A. Bunt, C. Conati, and J. Mcgrenere, Supporting interface customization using a mixed-initiative approach, Proceedings of the 12th international conference on Intelligent user interfaces, pp.92-101, 2007.

E. Kyoung-choe, N. B. Lee, B. Lee, W. Pratt, and J. A. Kientz, Understanding Quantifiedselfers' Practices in Collecting and Exploring Personal Data, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '14), pp.1143-1152, 2014.

J. Constine, To stop copycats, Snapchat shares itself, 2019.

H. Cramer, P. De-juan, and J. Tetreault, Sender-intended functions of emojis in US messaging, pp.504-509, 2016.

H. Cramer and M. L. Jacobs, Couples' Communication Channels: What, When & Why?, Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15, pp.709-712, 2015.

M. A. Devito, J. Birnholtz, and J. T. Hancock, Platforms, People, and Perception: Using Affordances to Understand Self-Presentation on Social Media, Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing (CSCW '17), pp.740-754, 2017.

M. A. Devito, J. Birnholtz, J. T. Hancock, M. French, and S. Liu, How People Form Folk Theories of Social Media Feeds and What It Means for How We Study Self-Presentation, Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18), vol.120, 2018.

M. A. Devito, A. M. Walker, and J. Birnholtz, Too Gay for Facebook': Presenting LGBTQ+ Identity Throughout the Personal Social Media Ecosystem, Proc. ACM Hum.-Comput. Interact. 2, CSCW, Article, vol.44, 2018.

J. Djajadiningrat, W. William, J. W. Gaver, and . Fres, Interaction relabelling and extreme characters: methods for exploring aesthetic interactions, Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques, pp.66-71, 2000.

M. Duggan and N. B. Ellison, Social media update, 2014.

J. Dyck, D. Pinelle, A. T. Barry, C. Brown, and . Gutwin, Learning from Games: HCI Design Innovations in Entertainment Software, Graphics interface, pp.237-246, 2003.

L. Findlater and J. Mcgrenere, A comparison of static, adaptive, and adaptable menus, Proceedings of the SIGCHI conference on Human factors in computing systems, pp.89-96, 2004.

L. Findlater, J. Mcgrenere, and D. Modjeska, Evaluation of a role-based approach for customizing a complex development environment, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp.1267-1270, 2008.

E. Goffman, The Presentation of Self in, 1959.

C. F. Griggio, M. Nouwens, J. Mcgrenere, and W. E. Mackay, Augmenting Couples' Communication with Lifelines: Shared Timelines of Mixed Contextual Information, Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19), vol.623, 2019.
URL : https://hal.archives-ouvertes.fr/hal-02092673

M. Hassenzahl, S. Heidecker, K. Eckoldt, S. Diefenbach, and U. Hillmann, All You Need is Love: Current Strategies of Mediating Intimate Relationships Through Technology, ACM Trans. Comput.-Hum. Interact, vol.19, 2012.

M. Hassib, D. Buschek, P. W. Wozniak, and F. Alt, HeartChat: Heart Rate Augmented Mobile Chat to Support Empathy and Awareness, Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (CHI '17), pp.2239-2251, 2017.

C. Haythornthwaite, Social networks and Internet connectivity effects. Information, Community & Society, vol.8, pp.125-147, 2005.

J. Jiang, C. Fiesler, and J. R. Brubaker, The Perfect One': Understanding Communication Practices and Challenges with Animated GIFs, Proceedings of the ACM on Human-Computer Interaction, vol.2, p.80, 2018.

H. Kahler, More Than WORDs -Collaborative Tailoring of a Word Processor, Journal of Universal Computer Science, vol.7, pp.826-847, 2001.

R. Kelly, D. Gooch, B. Patil, and L. Watts, Demanding by design: Supporting effortful communication practices in close personal relationships, Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, pp.70-83, 2017.

R. Kelly, D. Gooch, and L. Watts, It's More Like a Letter': An Exploration of Mediated Conversational Effort in Message Builder, Proceedings of the ACM on Human-Computer Interaction, vol.2, p.87, 2018.

R. Kelly and L. Watts, Characterising the inventive appropriation of emoji as relationally meaningful in mediated close personal relationships, Experiences of Technology Appropriation: Unanticipated Users, Usage, Circumstances, and Design, 2015.

S. Lorenz-cuno-klopfenstein, S. Delpriori, A. Malatini, and . Bogliolo, The rise of bots: A survey of conversational interfaces, patterns, and paradigms, Proceedings of the 2017 Conference on Designing Interactive Systems, pp.555-565, 2017.

J. Lee, N. Hong, S. Kim, J. Oh, and J. Lee, Smiley face: why we use emoticon stickers in mobile messaging, pp.760-766, 2016.

C. Licoppe, Connected' presence: The emergence of a new repertoire for managing social relationships in a changing communication technoscape. Environment and planning D: Society and space, vol.22, pp.135-156, 2004.

E. Wendy and . Mackay, Users and customizable software: A co-adaptive phenomenon, 1990.

E. Wendy and . Mackay, Triggers and barriers to customizing software, Proceedings of the SIGCHI conference on Human factors in computing systems, pp.153-160, 1991.

E. Wendy and . Mackay, Responding to cognitive overload: Co-adaptation between users and technology. Intellectica, vol.30, pp.177-193, 2000.

J. Mcgrenere, M. Ronald, . Baecker, S. Kellogg, and . Booth, A field evaluation of an adaptable two-interface design for feature-rich software, ACM Transactions on Computer-Human Interaction (TOCHI), vol.14, p.3, 2007.

S. Mcroberts, H. Ma, A. Hall, and S. Yarosh, Share First, Save Later: Performance of Self through Snapchat Stories, pp.6902-6911, 2017.

H. Miller, J. Thebault-spieker, S. Chang, I. Johnson, L. Terveen et al., Blissfully happy" or "ready to fight": Varying Interpretations of Emoji, Proceedings of ICWSM 2016, 2016.

H. Miller-hillberg, Z. Levonian, D. Kluver, L. Terveen, and B. Hecht, What I See is What You Don'T Get: The Effects of (Not) Seeing Emoji Rendering Differences Across Platforms, Proc. ACM Hum.-Comput. Interact, vol.2, p.124, 2018.

K. M. Miltner and T. Highfield, Never gonna GIF you up: Analyzing the cultural significance of the animated GIF, Social Media+ Society, vol.3, p.2056305117725223, 2017.

K. Moon and D. Blackman, A guide to understanding social science research for natural scientists, Conservation Biology, vol.28, pp.1167-1177, 2014.

B. A. Nardi, S. Whittaker, and E. Bradner, Interaction and Outeraction: Instant Messaging in Action, Proceedings of the 2000 ACM Conference on Computer Supported Cooperative Work (CSCW '00, pp.79-88, 2000.

M. Nouwens, C. F. Griggio, and W. E. Mackay, WhatsApp is for family; Messenger is for friends: Communication Places in App Ecosystems, Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, pp.727-735, 2017.
URL : https://hal.archives-ouvertes.fr/hal-01614125

K. P. O'hara, M. Massimi, R. Harper, S. Rubens, and J. Morris, Everyday Dwelling with WhatsApp, Proceedings of the 17th ACM Conference on Computer Supported Cooperative Work & Social Computing (CSCW '14), pp.1131-1143, 2014.

A. Oulasvirta and J. Blom, Motivations in Personalisation Behaviour, Interact. Comput, vol.20, pp.1-16, 2008.

. Stanley-r-page, J. Todd, U. Johnsgard, C. Albert, and . Allen, User customization of a word processor, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp.340-346, 1996.

J. Park, V. Barash, C. Fink, and M. Cha, Emoticon Style: Interpreting Differences in Emoticons Across Cultures, Icwsm, 2013.

M. Peissner and R. Edlin-white, User control in adaptive user interfaces for accessibility, IFIP Conference on Human-Computer Interaction, pp.623-640, 2013.
URL : https://hal.archives-ouvertes.fr/hal-01497467

L. E. Scissors and D. Gergle, Back and Forth, Back and Forth": Channel Switching in Romantic Couple Conflict, Proceedings of the 2013 Conference on Computer Supported Cooperative Work (CSCW '13), pp.237-248, 2013.

M. Sleeper, W. Melicher, H. Habib, L. Bauer, L. F. Cranor et al., Sharing personal content online: Exploring channel choice and multi-channel behaviors, Proceedings of the 2016 CHI conference on human factors in computing systems, pp.101-112, 2016.

A. Smith and M. Anderson, Social media use in 2018, Pew research center, 2018.

O. Sotamaa, When the game is not enough: Motivations and practices among computer game modding culture, Games and Culture, vol.5, pp.239-255, 2010.

F. Stutzman, J. Vitak, N. B. Ellison, R. Gray, and C. Lampe, Privacy in Interaction: Exploring Disclosure and Social Capital in Facebook, ICWSM, 2012.

S. Sugiyama, Kawaii meiru and Maroyaka neko : Mobile emoji for relationship maintenance and aesthetic expressions among Japanese teens, First Monday, vol.20, p.10, 2015.

A. Tabard, W. Mackay, N. Roussel, and C. Letondal, Pagelinker: integrating contextual bookmarks within a browser, Proceedings of the SIGCHI conference on Human factors in computing systems, pp.337-346, 2007.
URL : https://hal.archives-ouvertes.fr/hal-01290841

L. Taber and S. Whittaker, Personality Depends on The Medium: Differences in Self-Perception on Snapchat, Facebook and Offline, pp.1-13, 2018.

W. Garreth, . Tigwell, R. David, and . Flatla, Oh That's What You Meant!: Reducing Emoji Misunderstanding, Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct (MobileHCI '16), pp.859-866, 2016.

J. Tolins and P. Samermit, GIFs as Embodied Enactments in Text-Mediated Conversation, Research on Language and Social Interaction, vol.49, pp.75-91, 2016.

E. Troshynski, C. Lee, and P. Dourish, Accountabilities of presence: reframing location-based systems, Droit et cultures. Revue internationale interdisciplinaire, vol.61, pp.171-193, 2011.

Z. Tufekci, Can you see me now? Audience and disclosure regulation in online social network sites, Technology & Society, vol.28, pp.20-36, 2008.

F. Vitale, I. Janzen, and J. Mcgrenere, Hoarding and Minimalism: Tendencies in Digital Data Preservation, Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18, vol.587, 2018.

B. Joseph and . Walther, Computer-mediated communication: Impersonal, interpersonal, and hyperpersonal interaction, Communication research, vol.23, pp.3-43, 1996.

D. Wilkinson, M. Namara, K. Badillo-urquiola, P. J. Wisniewski, B. P. Knijnenburg et al., Moving Beyond a "One-size Fits All": Exploring Individual Differences in Privacy, Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems (CHI EA '18), 2018.

, , vol.8

T. Winograd and F. Flores, On understanding computers and cognition: A new foundation for design: A response to the reviews, 1987.

S. Wiseman, J. J. Sandy, and . Gould, Repurposing Emoji for Personalised Communication: Why Pizza Means "I Love You, Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18, vol.152, 2018.

N. Yee, N. Ducheneaut, L. Nelson, and P. Likarish, Introverted elves & conscientious gnomes: the expression of personality in world of warcraft, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp.753-762, 2011.

X. Amy, J. Zhang, and . Cranshaw, Making sense of group chat through collaborative tagging and summarization, Proceedings of the ACM on Human-Computer Interaction, vol.2, p.196, 2018.

X. Zhao, C. Lampe, and N. B. Ellison, The Social Media Ecology: User Perceptions, Strategies and Challenges, pp.89-100, 2016.

R. Zhou, J. Hentschel, and N. Kumar, Hello Emoji: Mobile Communication on WeChat in China, Goodbye Text, pp.748-759, 2017.