, , 2013.
Exploring the Strategy Space of Negotiating Agents: A Framework for Bidding, Learning and Accepting in Automated Negotiation, 2016. ,
Learning about the opponent in automated bilateral negotiation: a comprehensive survey of opponent modeling techniques, Autonomous Agents and Multi-Agent Systems, vol.20, issue.1, pp.1-50, 2015. ,
Accepting optimally in automated negotiation with incomplete information, AAMAS '13, pp.715-722, 2013. ,
A tit for tat negotiation strategy for realtime bilateral negotiation, Complex Automated Negotiations: Theories, Models, and Software Competitions, vol.435, pp.229-233, 2013. ,
A survey of Monte Carlo tree search methods, IEEE Transactions on Computational Intelligence and AI in games, vol.4, issue.1, pp.1-43, 2012. ,
Efficient selectivity and backup operators in monte-carlo tree search, International conference on computers and games, pp.72-83, 2006. ,
URL : https://hal.archives-ouvertes.fr/inria-00116992
Monte Carlo Tree Search for Continuous and Stochastic Sequential Decision Making Problems, 2013. ,
An opponent's negotiation behavior model to facilitate buyer-seller negotiations in supply chain management, 2008 International Symposium on Electronic Commerce and Security, 2008. ,
Negotiation decision functions for autonomous agents, Robotics and Autonomous Systems, vol.24, issue.3-4, pp.29-32, 1998. ,
Generalized Monte Carlo tree search extensions for general game playing, Proceedings of the Twenty-Sixth AAAI Conference on Artificial Intelligence, pp.1550-1556, 2012. ,
, Recent Advances in Agent-based Complex Automated Negotiation, vol.638, 2016.
Agent-mediated electronic commerce: a survey, The Knowledge Engineering Review, vol.13, issue.02, pp.147-159, 1998. ,
,
Opponent modelling in automated multi-issue negotiation using bayesian learning, Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems, vol.1, pp.331-338, 2008. ,
GANGSTER: An Automated Negotiator Applying Genetic Algorithms, Studies in Computational Intelligence, vol.638, pp.225-234, 2016. ,
Automated negotiations for general game playing, AAMAS '17, pp.371-379, 2017. ,
Bandit based Monte Carlo planning, Machine Learning: ECML 2006: 17th European Conference on Machine Learning, pp.282-293, 2006. ,
Genius: an integrated environment for supporting the design of generic automated negotiators, Computational Intelligence, vol.30, issue.1, pp.48-70, 2014. ,
, The apache commons mathematics library, 2016.
The bargaining problem, Econometrica: Journal of the Econometric Society, pp.155-162, 1950. ,
A course in game theory, vol.12, 1994. ,
Gaussian processes for machine learning, 2006. ,
Perfect equilibrium in a bargaining model, Econometrica: Journal of the Econometric Society, pp.97-109, 1982. ,
Mastering the game of go with deep neural networks and tree search, Nature, vol.529, issue.7587, pp.484-489, 2016. ,
Using gaussian processes to optimise concession in complex negotiations against unknown opponents, IJ-CAI'11, pp.432-438, 2011. ,