, Smithsonian institution 3D program, pp.2018-2028
Rendering from compressed textures, Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH '96, pp.373-378, 1996. ,
DOI : 10.1145/237170.237276
Calculation of average PSNR differences between RD-curves. VCEG-M33, 2001. ,
GST : GPU-decodable supercompressed textures, ACM Trans. Graph, vol.35, issue.6, 2016. ,
, tra coding of the HEVC standard. IEEE Transactions on Circuits and Systems for Video Technology, vol.22, pp.1792-1801, 2012.
DOI : 10.1109/tcsvt.2012.2221525
URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.352.3008
3D mesh compression : Survey, comparisons, and emerging trends, ACM Comput. Surv, vol.47, issue.3, 2015. ,
URL : https://hal.archives-ouvertes.fr/hal-01174418
Performance analysis of HEVC-based intra coding for still image compression, 2012 Picture Coding Symposium, pp.233-236, 2012. ,
Review for high efficiency video coding (HEVC), 2014 IEEE Conference on Systems, Process and Control (ICSPC 2014), pp.141-146, 2014. ,
DOI : 10.1109/spc.2014.7086246
The emerging field of signal processing on graphs : Extending high-dimensional data analysis to networks and other irregular domains. IEEE Signal Processing Magazine, vol.30, pp.83-98, 2013. ,
Video compression -from concepts to the H.264/AVC standard, Proceedings of the IEEE, vol.93, issue.1, pp.18-31, 2005. ,