Light field rendering, 23rd Annual Conf. on Computer Graphics and Interactive Techniques. 1996, SIGGRAPH '96, pp.31-42 ,
The lumigraph, Proceedings of the 23rd annual conference on Computer graphics and interactive techniques, pp.43-54, 1996. ,
Point cloud noise and outlier removal for image-based 3d reconstruction, 2016 Fourth International Conference on 3D Vision (3DV), pp.118-127, 2016. ,
Denoising point sets via L0 minimization, Geometric Modeling and Processing, pp.2-15, 2015. ,
Towards 3d point cloud based object maps for household environments, Robotics and Autonomous Systems, vol.56, issue.11, pp.927-941, 2008. ,
Real-time removing of outliers and noise in 3d point clouds applied in robotic applications, ICR, 2017. ,
Bilateral normal filtering for mesh denoising, IEEE Transactions on Visualization and Computer Graphics, vol.17, issue.10, pp.1521-1530, 2011. ,
Bilateral mesh denoising, ACM SIGGRAPH, 2003. ,
, SIGGRAPH '03, pp.950-953, 2003.
Probflow: Joint optical flow and uncertainty estimation, Proceedings of the Sixteenth IEEE, 2017. ,
A dataset and evaluation methodology for depth estimation on 4d light fields, Computer Vision -ACCV 2016, vol.3, pp.19-34, 2017. ,
, Plane model segmentation, 2018.
Point-Plane Distance, 2018. ,
Using svd for some fitting problems, 2018. ,
A multi-view stereo benchmark with high-resolution images and multi-camera videos, Conference on Computer Vision and Pattern Recognition (CVPR, 2017. ,
A comparison and evaluation of multi-view stereo reconstruction algorithms, 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'06), vol.1, pp.519-528, 2006. ,