Vers une approche Meta-Design des Learning Games avec le modèle DISC : de la conception à l'analyse des traces d'usage des étudiants par les enseignants

Abstract : This paper proposes a formal model as part of a meta-design approach to learning games that strongly involves teachers in the design and use phases. Used as a conceptual guide in the design phase, the DISC model is composed of artifacts that ease the teacher-authors work. A first experiment allowed the creation of a learning game in fluid mechanics. An analysis of students' traces of uses has been facilitated by visualizations and the structure of DISC. This work allowed a re-engineering of the learning game.
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https://hal.archives-ouvertes.fr/hal-02057668
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Mathieu Vermeulen, Nadine Mandran, Jean-Marc Labat, Gaëlle Guigon. Vers une approche Meta-Design des Learning Games avec le modèle DISC : de la conception à l'analyse des traces d'usage des étudiants par les enseignants. Sciences et Technologies de l'Information et de la Communication pour l'Éducation et la Formation, ATIEF, 2018, 25 (1), ⟨10.23709/sticef.25.1.7⟩. ⟨hal-02057668⟩

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