A Nested Design Approach for Mobile Learning Games

Abstract : Mobile Learning Games (MLGs) show great potential for increasing engagement, creativity and authentic learning. Yet, despite their great potential for education, the use of MLGs by teachers, remains limited. This is partly due to the fact that MLGs are often designed to match a specific learning context, and thus cannot be directly reusable for other contexts. Researchers have therefore designed various types of MLG authoring tools. However, a recent study we led shows that these authoring tools are ill-adapted to the teacher's needs and competencies. The teachers find them either too poor to create MLGs that fit their teaching requirements, or too complex and overwhelming to use. In this paper, we introduce JEM iNVENTOR, an authoring tool based on a nested design approach. It offers three conceptual levels adapted to the teacher's competencies, and allows them to progress in time.
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Communication dans un congrès
europeen conference of the Games and Learning Alliance, GALA, Dec 2017, Lisbonne, Portugal. 2017, proceedings of the Games and Learning Alliance Conference GALA
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https://hal.archives-ouvertes.fr/hal-01938560
Contributeur : Iza Marfisi-Schottman <>
Soumis le : mardi 11 décembre 2018 - 11:16:42
Dernière modification le : mardi 26 février 2019 - 11:25:21
Document(s) archivé(s) le : mardi 12 mars 2019 - 12:24:16

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Aous Karoui, Iza Marfisi-Schottman, Sébastien George. A Nested Design Approach for Mobile Learning Games. europeen conference of the Games and Learning Alliance, GALA, Dec 2017, Lisbonne, Portugal. 2017, proceedings of the Games and Learning Alliance Conference GALA. 〈hal-01938560〉

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