A Design Space For Meaningful Structural Gamification

Hallifax Stuart 1 Jean-Charles Marty 1 Audrey Serna 1 Elise Lavoué 1
1 SICAL - Situated Interaction, Collaboration, Adaptation and Learning
LIRIS - Laboratoire d'InfoRmatique en Image et Systèmes d'information
Abstract : Gamification design is a complex process. Existing game-ful design methods generally focus on high level motiva-tional considerations. In order to provide designers with the tools to create meaningful and motivating game elements, we propose a design space that encapsulates lower-level design decisions, such as visual and operational aspects, during the design process. We also propose a set of design cards and a board that aim to support the design process for collaborative design sessions.
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Communication dans un congrès
ACM CHI Conference on Human Factors in Computing Systems , Apr 2018, Montréal, Canada
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Soumis le : jeudi 22 mars 2018 - 17:07:08
Dernière modification le : jeudi 19 avril 2018 - 14:38:06

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Hallifax Stuart, Jean-Charles Marty, Audrey Serna, Elise Lavoué. A Design Space For Meaningful Structural Gamification. ACM CHI Conference on Human Factors in Computing Systems , Apr 2018, Montréal, Canada. 〈hal-01741154〉

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