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A Design Space For Meaningful Structural Gamification

Hallifax Stuart 1 Audrey Serna 1 Jean-Charles Marty 1 Elise Lavoué 1
1 SICAL - Situated Interaction, Collaboration, Adaptation and Learning
LIRIS - Laboratoire d'InfoRmatique en Image et Systèmes d'information
Abstract : Gamification design is a complex process. Existing game-ful design methods generally focus on high level motiva-tional considerations. In order to provide designers with the tools to create meaningful and motivating game elements, we propose a design space that encapsulates lower-level design decisions, such as visual and operational aspects, during the design process. We also propose a set of design cards and a board that aim to support the design process for collaborative design sessions.
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Contributor : Stuart Hallifax <>
Submitted on : Thursday, March 22, 2018 - 5:07:08 PM
Last modification on : Friday, September 11, 2020 - 4:34:34 PM
Long-term archiving on: : Thursday, September 13, 2018 - 8:11:07 AM


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  • HAL Id : hal-01741154, version 1


Hallifax Stuart, Audrey Serna, Jean-Charles Marty, Elise Lavoué. A Design Space For Meaningful Structural Gamification. 2018, pp.LBW073. ⟨hal-01741154⟩



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