SISINE: a Negotiation Training Dedicated Multi-Player Role-Playing Platform Using Artificial Intelligence Skills
Résumé
In recent decades, a number of trainers have used role-playing games to teach negotiation skills. The SISINE Project – funded by the EU Leonardo Program - has developed a teaching methodology making it possible to conduct this kind of approaches in a virtual environment. The teaching methodology exploits a specially-developed technology platform allowing a small community of players to communicate, to interact and to play online in order to acquire basic notions and rules about negotiation and how to apply this knowledge. A part of SISINE project has investigated Artificial Intelligence issued techniques in order to evaluate implementation’s possibility of computer-controlled “artificial players” embodying some intelligent behaviors. This chapter presents the first results of those investigations.