Skip to Main content Skip to Navigation
Journal articles

Les effets d'une ludification adaptative sur l'engagement des apprenants

Abstract : Gamification is increasingly used to address the lack of learner motivation. However, gamification systems generally do not consider learner's preferences for game mechanics. This paper presents a model to adapt the gamification features to the learners according to their player profile. An evaluation of this model shows that adapted game features increase learner engagement, while counter-adapted game features decrease their motivation.
Document type :
Journal articles
Complete list of metadata

Cited literature [32 references]  Display  Hide  Download
Contributor : Elise Lavoué <>
Submitted on : Tuesday, November 21, 2017 - 10:42:44 AM
Last modification on : Wednesday, February 17, 2021 - 9:24:11 AM


Files produced by the author(s)



Baptiste Monterrat, Elise Lavoué, Sébastien George, Michel Desmarais. Les effets d'une ludification adaptative sur l'engagement des apprenants. STICEF (Sciences et Technologies de l'Information et de la Communication pour l'Éducation et la Formation), ATIEF, 2017, 24 (1), pp.51-74. ⟨10.23709/sticef.24.1.2⟩. ⟨hal-01643166⟩



Record views


Files downloads