D. A. Bowman, D. B. Johnson, and L. F. Hodges, Testbed Evaluation of Virtual Environment Interaction Techniques, VRST '99: Proceedings of the ACM symposium on Virtual reality software and technology, pp.26-33, 1999.
DOI : 10.1145/323663.323667

URL : http://vtopus.cs.vt.edu/~bowman/papers/testbed_presence.pdf

J. Brooke, Sus-a quick and dirty usability scale. Usability evaluation in industry, pp.4-7, 1996.

A. M. Colman, The dictionary of psychology, Applied Cognitive Psychology, vol.15, issue.3
DOI : 10.1007/978-1-349-24403-4

J. W. Creswell, Research design: Qualitative, quantitative, and mixed methods approaches, 2013.

F. T. Durso, A. R. Dattel, S. Banbury, and S. Tremblay, Spam: The real-time assessment of sa. A cognitive approach to situation awareness: Theory and application, pp.137-154, 2004.

A. Field and G. Hole, How to design and report experiments, Sage, 2002.

M. Fowler, Domain-specific languages. Pearson Education, 2010.

J. L. Gabbard, D. Hix, and J. E. Swan, User-centered design and evaluation of virtual environments, IEEE Computer Graphics and Applications, vol.19, issue.6, pp.51-59, 1999.
DOI : 10.1109/38.799740

J. Grübel, R. Weibel, C. Hölscher, and V. R. Schinazi, EVE: A Framework for Experiments in Virtual Environments, Proceedings of Spatial Coginition 2016, 2016.

S. G. Hart and L. E. Staveland, Development of NASA-TLX (Task Load Index): Results of Empirical and Theoretical Research, Advances in Psychology, vol.52, pp.139-183, 1988.
DOI : 10.1016/S0166-4115(08)62386-9

K. Hornbaek, Current practice in measuring usability: Challenges to usability studies and research, International Journal of Human-Computer Studies, vol.64, issue.2, pp.79-102, 2006.
DOI : 10.1016/j.ijhcs.2005.06.002

W. Huang, L. Alem, and M. A. Livingston, Human factors in augmented reality environments, 2012.
DOI : 10.1007/978-1-4614-4205-9

V. Interrante, B. Ries, and L. Anderson, Distance Perception in Immersive Virtual Environments, Revisited, IEEE Virtual Reality Conference (VR 2006), pp.3-10, 2006.
DOI : 10.1109/VR.2006.52

URL : http://www-users.cs.umn.edu/~interran/papers/ieeevr06.pdf

S. Julier, S. Feiner, and L. Rosenblum, Mobile Augmented Reality: a Complex Human-Centered System, 2001.
DOI : 10.1007/978-1-4471-0259-5_6

M. E. Latoschik, J. Lugrin, and D. Roth, FakeMi, Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, VRST '16, pp.73-76, 2016.
DOI : 10.1111/j.1468-2958.2007.00299.x

G. , L. Moulec, F. Argelaguet, A. Lécuyer, and V. Gouranton, Take-over control paradigms in collaborative virtual environments for training, Proceedings of the 22Nd ACM Conference on Virtual Reality Software and Technology, VRST '16, pp.65-68, 2016.
DOI : 10.1145/2993369.2993410

URL : https://hal.archives-ouvertes.fr/hal-01393003

D. Medeiros, M. Sousa, D. Mendes, A. Raposo, and J. Jorge, Perceiving depth, Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, VRST '16, pp.237-240, 2016.
DOI : 10.1109/TVCG.2007.1035

A. Meier, H. Spada, and N. Rummel, A rating scheme for assessing the quality of computer-supported collaboration processes, International Journal of Computer-Supported Collaborative Learning, vol.46, issue.2, pp.63-86, 2007.
DOI : 10.1007/978-1-4612-4634-3_9

M. Mernik, J. Heering, and A. M. Sloane, When and how to develop domain-specific languages, ACM Computing Surveys, vol.37, issue.4, pp.316-344, 2005.
DOI : 10.1145/1118890.1118892

URL : http://www.cwi.nl/ftp/CWIreports/SEN/SEN-E0309.pdf

A. Mossel and C. Koessler, Large scale cut plane, Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, VRST '16, pp.201-210, 2016.
DOI : 10.1111/j.1467-8659.2009.01622.x

J. Pearl and E. Bareinboim, External Validity: From Do-Calculus to Transportability Across Populations, Statistical Science, vol.29, issue.4, pp.579-595, 2014.
DOI : 10.1214/14-STS486

D. C. Schmidt, Guest Editor's Introduction: Model-Driven Engineering, Computer, vol.39, issue.2, p.25, 2006.
DOI : 10.1109/MC.2006.58

T. Schubert, F. Friedmann, and H. Regenbrecht, The Experience of Presence: Factor Analytic Insights, Presence: Teleoperators and Virtual Environments, vol.20, issue.1, pp.266-281, 2001.
DOI : 10.1162/105474698565541

W. R. Shadish, T. D. Cook, and D. T. Campbell, Experimental and quasi-experimental designs for generalized causal inference, 2002.

M. Slater, Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments, Philosophical Transactions of the Royal Society B: Biological Sciences, vol.191, issue.51, pp.3549-3557, 1535.
DOI : 10.1192/bjp.191.51.s63

URL : http://rstb.royalsocietypublishing.org/content/royptb/364/1535/3549.full.pdf

M. Slater, M. Usoh, and A. Steed, Depth of Presence in Virtual Environments, Presence: Teleoperators and Virtual Environments, vol.3, issue.2, pp.130-144, 1994.
DOI : 10.1016/0956-0521(91)90001-L

K. M. Stanney, M. Mollaghasemi, L. Reeves, R. Breaux, and D. A. Graeber, Usability engineering of virtual environments (VEs): identifying multiple criteria that drive effective VE system design, International Journal of Human-Computer Studies, vol.58, issue.4, pp.447-481, 2003.
DOI : 10.1016/S1071-5819(03)00015-6

J. G. Tromp, A. Steed, and J. R. Wilson, Systematic Usability Evaluation and Design Issues for Collaborative Virtual Environments, Presence: Teleoperators and Virtual Environments, vol.1997, issue.3, pp.241-267, 2003.
DOI : 10.1080/014492900750052679

A. Van-deursen, P. Klint, and J. Visser, Domain-specific languages, ACM SIGPLAN Notices, vol.35, issue.6, pp.26-36, 2000.
DOI : 10.1145/352029.352035

D. Wile, Lessons learned from real DSL experiments, Science of Computer Programming, vol.51, issue.3, pp.265-290, 2004.
DOI : 10.1016/j.scico.2003.12.006

URL : http://mr.teknowledge.com/wile/Papers/DSL_Lessons_Learned_Distribution_Copy.pdf

B. G. Witmer and M. J. Singer, Measuring Presence in Virtual Environments: A Presence Questionnaire, Presence: Teleoperators and Virtual Environments, vol.2, issue.3, pp.225-240, 1998.
DOI : 10.1006/ijhc.1996.0060