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Communication Dans Un Congrès Année : 2007

4D Objects for Animation: Immersion on Virtual Reality

Résumé

4D object modeling, also called space-time modeling, allows to build animations with topological modifications, like metamorphosis or implicit surfaces, with high level control. Starting from a 4D objects modeler for animation, we propose a tool to manipulate 4D objects embedded on imported scenes, running on various OS and environments. Since the perception of 4D objects is complex, we propose new concepts of 4D visualization, using power of our immersive equipment.
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Dates et versions

hal-01569634 , version 1 (27-07-2017)

Identifiants

  • HAL Id : hal-01569634 , version 1

Citer

Brandel Sylvain. 4D Objects for Animation: Immersion on Virtual Reality. VRIC 2007 9th Virtual Reality International Conference, Apr 2007, Laval, France. pp.1-5. ⟨hal-01569634⟩
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