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Article Dans Une Revue International Journal of Virtual Reality Année : 2015

Emotion Modeling and Interaction of NPCS in Virtual Simulation and Games

Résumé

Virtual simulations and games utilizing NPCs, or computer controlled agents, are more predominant now than ever. Many of these simulations suffer from a lack of effective, stimulating, and natural emotion-based behaviours in the interaction among the NPCs, as well as with the human players. This paper presents an easy-to-use, portable, diverging, and adaptive emotion model based on psychological and sociological research, for simulation and game designers to utilize easily in their virtual world. The proposed emotion model allows the player to better relate, understand and believe in characters in the virtual environment
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Dates et versions

hal-01530518 , version 1 (31-05-2017)

Identifiants

  • HAL Id : hal-01530518 , version 1

Citer

Ling Li, James Campbell. Emotion Modeling and Interaction of NPCS in Virtual Simulation and Games. International Journal of Virtual Reality, 2015, 9 (4), pp.1-6. ⟨hal-01530518⟩

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