Comparing VR Environments for Seat Selection in an Opera Theater

Abstract : This study presents a comparison of the influence of different VR environments in the task of selecting a preferred seat in an opera theater. We used gaze-based raycasting and headsets in a low-cost head-mounted display (HMD) (GearVR); and a virtual wand, head tracking, and headsets in a CAVE, two somewhat opposing technologies in the spectrum of current VR systems. Visual rendering and the selection technique depend on the capabilities of each environment, whereas the sound is approximated in both environments. Results show that subjects can select similar seats but their decisions differ between both environments. The results obtained can be useful in guiding the development of future VR applications.
Keywords : Virtual reality HMD CAVE
Type de document :
Communication dans un congrès
IEEE Symposium on 3D User Interfaces (3DUI), Mar 2017, Los Angeles, United States. IEEE, IEEE Symposium on 3D User Interfaces (3DUI), pp.1-2, 2017
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https://hal.archives-ouvertes.fr/hal-01502573
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Soumis le : mercredi 5 avril 2017 - 17:23:50
Dernière modification le : samedi 8 avril 2017 - 01:12:32

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LE2I_3DUI_DORADO_2017.pdf
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  • HAL Id : hal-01502573, version 1
  • ENSAM : http://hdl.handle.net/10985/11684

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José Luis Dorado, Pablo Figueroa, Jean-Rémy Chardonnet, Frédéric Merienne, José Tiberio Hernandez. Comparing VR Environments for Seat Selection in an Opera Theater. IEEE Symposium on 3D User Interfaces (3DUI), Mar 2017, Los Angeles, United States. IEEE, IEEE Symposium on 3D User Interfaces (3DUI), pp.1-2, 2017. <hal-01502573>

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