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Asymetric Telecollaboration in Virtual Reality

Abstract : We present a first study where we combine two asymetric virtual reality systems for telecollaboration purposes: a CAVE system and a head-mounted display (HMD), using a server-client type architecture. Experiments on a puzzle game in limited time, alone and in collaboration, show that combining asymetric systems reduces cognitive load. Moreover, the participants reported preferring working in collaboration and showed to be more efficient in collaboration. These results provide insights in combining several low cost HMDs with a unique expensive CAVE.
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https://hal.archives-ouvertes.fr/hal-01502568
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  • HAL Id : hal-01502568, version 1
  • ENSAM : http://hdl.handle.net/10985/11683

Citation

Thibault Porssut, Jean-Rémy Chardonnet. Asymetric Telecollaboration in Virtual Reality. IEEE Virtual Reality (VR), Mar 2017, Los Angeles, United States. pp.1-2. ⟨hal-01502568⟩

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