Why do we Need Games? Analysis of the Participation on a Crowdsourcing Annotation Platform - Archive ouverte HAL Accéder directement au contenu
Communication Dans Un Congrès Année : 2017

Why do we Need Games? Analysis of the Participation on a Crowdsourcing Annotation Platform

Alice Millour
Karën Fort

Résumé

We developed a lightweight crowdsourcing platform, Bisame, that aims at collecting part-of-speech (POS) annotations for less-resourced languages, testing it on a regional language from France: Alsatian (about 550,000 speakers). We hypothesized that the speakers of a less-resourced language like Alsatian would be motivated to help developing linguistic resources for their own language, without the need to develop a full-fledged game.
Fichier principal
Vignette du fichier
games4nlp_bisame.pdf (82.08 Ko) Télécharger le fichier
Origine : Fichiers produits par l'(les) auteur(s)
Loading...

Dates et versions

hal-01497088 , version 1 (28-03-2017)

Identifiants

  • HAL Id : hal-01497088 , version 1

Citer

Alice Millour, Karën Fort. Why do we Need Games? Analysis of the Participation on a Crowdsourcing Annotation Platform. Games4NLP, Apr 2017, Valencia, Spain. ⟨hal-01497088⟩
98 Consultations
118 Téléchargements

Partager

Gmail Facebook X LinkedIn More