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Why do we Need Games? Analysis of the Participation on a Crowdsourcing Annotation Platform

Abstract : We developed a lightweight crowdsourcing platform, Bisame, that aims at collecting part-of-speech (POS) annotations for less-resourced languages, testing it on a regional language from France: Alsatian (about 550,000 speakers). We hypothesized that the speakers of a less-resourced language like Alsatian would be motivated to help developing linguistic resources for their own language, without the need to develop a full-fledged game.
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https://hal.archives-ouvertes.fr/hal-01497088
Contributor : Karën Fort <>
Submitted on : Tuesday, March 28, 2017 - 11:51:05 AM
Last modification on : Monday, March 2, 2020 - 6:24:48 PM
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games4nlp_bisame.pdf
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  • HAL Id : hal-01497088, version 1

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Alice Millour, Karën Fort. Why do we Need Games? Analysis of the Participation on a Crowdsourcing Annotation Platform. Games4NLP, Apr 2017, Valencia, Spain. ⟨hal-01497088⟩

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