The Heeger & Bergen Pyramid Based Texture Synthesis Algorithm

Abstract : This contribution deals with the Heeger-Bergen pyramid-based texture analysis/synthesis algorithm. It brings a detailed explanation of the original algorithm tested on many characteristic examples. Our analysis reproduces the original results, but also brings a minor improvement concerning non-periodic textures. Inspired by visual perception theories, Heeger and Bergen proposed to characterize a texture by its first-order statistics of both its color and its responses to multiscale and multi-orientation filters, namely the steerable pyramid. The Heeger-Bergen algorithm consists in the following procedure: starting from a white noise image, histogram matchings are performed to the noise alternatively in both the image domain and steerable pyramid domain, so that the corresponding histograms match the ones of the input texture. https://doi.org/10.5201/ipol.2014.79
Type de document :
Article dans une revue
Image Processing On Line, IPOL - Image Processing on Line, 2014, 4, pp.276 - 299. <10.5201/ipol.2014.79>
Liste complète des métadonnées

https://hal.archives-ouvertes.fr/hal-01435323
Contributeur : Bruno Galerne <>
Soumis le : vendredi 13 janvier 2017 - 17:57:22
Dernière modification le : jeudi 9 février 2017 - 16:05:50

Identifiants

Citation

Thibaud Briand, Jonathan Vacher, Bruno Galerne, Julien Rabin. The Heeger & Bergen Pyramid Based Texture Synthesis Algorithm. Image Processing On Line, IPOL - Image Processing on Line, 2014, 4, pp.276 - 299. <10.5201/ipol.2014.79>. <hal-01435323>

Partager

Métriques

Consultations de la notice

87