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Practical and precise projector-camera calibration

Liming Yang 1, 2 Jean-Marie Normand 1, 3, 2 Guillaume Moreau 1, 3, 2
2 CRENAU - Centre de recherche nantais Architectures Urbanités
AAU - Ambiances, Architectures, Urbanités
3 Hybrid - 3D interaction with virtual environments using body and mind
Inria Rennes – Bretagne Atlantique , IRISA-D6 - MEDIA ET INTERACTIONS
Abstract : Projectors are important display devices for large scale augmented reality applications. However, precisely calibrating projectors with large focus distances implies a trade-off between practicality and accuracy. People either need a huge calibration board or a precise 3D model [12]. In this paper, we present a practical projector-camera calibration method to solve this problem. The user only needs a small calibration board to calibrate the system regardless of the focus distance of the projector. Results show that the root-mean-squared re-projection error (RMSE) for a 450cm projection distance is only about 4mm, even though it is calibrated using a small B4 (250 × 353mm) calibration board.
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Contributor : Guillaume Moreau <>
Submitted on : Thursday, October 27, 2016 - 10:19:45 PM
Last modification on : Thursday, April 22, 2021 - 9:38:01 AM


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  • HAL Id : hal-01389076, version 1


Liming Yang, Jean-Marie Normand, Guillaume Moreau. Practical and precise projector-camera calibration. International Symposium on Mixed and Augmented Reality, IEEE, Sep 2016, Merida, Mexico. ⟨hal-01389076⟩



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